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| General
Rules |
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| Casino
W ar is based on the Children's card g a m e , Wa r. Very
simply, the highest card wins. The player is dealt a card
and then the dealer is a dealt a c a r d . Whichever value
is higher, wins the wager. |
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| In
the event of a tie, the player is given two choices: |
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| 1- Surrender
- the player loses the hand and forfeits half of the bet
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| 2-
Go to War - the player must raise his
bet by the an amount equal to the
original wager and go to War |
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| Going
to War |
| The
player raises his/her bet by an amount to equal to the
original wager and clicks on "Go To War". The
dealer will then discard the next three cards in the deck
and deal a card face up to the player then one to him/herself.
If the player's second c ard is equal to or greater than
the dealer's second card, the player wins the War battle
and wins an amount equal to his/her raise wager and the
original wager will push. If the player's second card
is less than the dealer's second card than the player
loses both the original and raise wagers. |
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| Tie
Side Bet |
| At
any time before the player clicks deal, the player can
choose to place a "Tie" wager. This is done
by placing an amount on the Tie spot. If the player's
and dealer's first card tie, then the player is paid out
at 10-1. This wager does not count for any cards dealt
during a war. |
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