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 C A S I N O  W A R
 
General Rules                                                                                                   
Casino W ar is based on the Children's card g a m e , Wa r. Very simply, the highest card wins. The player is dealt a card and then the dealer is a dealt a c a r d . Whichever value is higher, wins the wager.
 
In the event of a tie, the player is given two choices:
 
1-    Surrender - the player loses the hand and forfeits half of the bet
2-    Go to War - the player must raise his bet by the an amount equal to        the original wager and go to War
 
Going to War
The player raises his/her bet by an amount to equal to the original wager and clicks on "Go To War". The dealer will then discard the next three cards in the deck and deal a card face up to the player then one to him/herself. If the player's second c ard is equal to or greater than the dealer's second card, the player wins the War battle and wins an amount equal to his/her raise wager and the original wager will push. If the player's second card is less than the dealer's second card than the player loses both the original and raise wagers.
 
Tie Side Bet
At any time before the player clicks deal, the player can choose to place a "Tie" wager. This is done by placing an amount on the Tie spot. If the player's and dealer's first card tie, then the player is paid out at 10-1. This wager does not count for any cards dealt during a war.
 

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